Showing posts with label interactions. Show all posts
Showing posts with label interactions. Show all posts

Tuesday, 21 February 2017

Marble Run Experience - Tinkering

Tinkering

What is Tinkering?

Tinkering is about creating challenges, learning from failure and being able to explore and invent new things. All these experiences are hands-on learning. Children taking part of tinkering allows them to engage in an environment or activity that enables them to explore and test new ideas with materials and objects as desired. A purpose to tinkering is being resourceful, being able to use the materials available to recreate or create something out of the ordinary.

How to implement Tinkering in school? 

Bevan, Petrich, and Wilkinson (2015) explain how tinkering can be bought into schools. There are research and experience in suggestions of guidelines in bringing tinkering into schools. Theses include:

Create environments for making. 

Interleave fabrication and tinkering. 

Provide multiple pathways.

Show that making is common practice. 

Don’t equate making with tools alone. 
What Tinkering looks like 

The first idea was not so successful.

This is our final product and it worked most of the time.

Feb 15, 2017


The marble experience is like the experiment I have done in the course Concept Development of Science; these both were focused on a constructionist perspective. However, this marble run experiment had limited materials/manipulative that were used to make a marble course. With limited materials, its supports individuals and the group to become more open-minded and think outside of the box, coming up with unlimited solutions and tests to make a successful marble course. With such experience, it allowed every individual to work for hands on and as a team to come up with something that would smoothly run a marble through to the final pit. Limited materials, with many minds it allowed myself and other within the group to develop our own learning experiences through the trial and errors - during the process of creating and altering where each material should be placed for a marble to run. Overall, this experience was a way for us to seek examples of how to incorporate activities like these in classrooms and watch how children can learn and build on their own experiences and knowledge.

After the workshop, we worked on a reflection based on Learning and Playing Through Constructivism.

 
We focused on discussing:
What? - What was the marble run purpose, what did we do, what outcomes were there?
So What? - What did we learn, how did we work through the process, what did we find?
Now What? - what can we do next, how can we extend this activity, what to consider? 

Tuesday, 7 February 2017

Technology Interaction for Children & Families - Newsletter

Image result for children and technology clipart

Technology is something that is not safe for all users, in which worries parents in allowing their child to take part in a virtual world. When parents are to introduce technology to their child/children they should focus on the safety and how it can be a safe environment in a virtual world (CDC).
Prior to introducing technology Centers for Disease Control and Prevention (CDC) offers some resources and strategies that can be used for educators and parents:
1.       Talk to you child.
·         This is like a parent asking their child where they are headed, it can be used in the same context while the child is surfing online.
2.       Develop Rules.
·         Create rules, restrictions, safety, and behaviours while using any source of media technology.
3.       Explore the Internet.
·         Visit, explore and access sites that are frequently use by the child to assess the pros and cons.
4.       Talk with others.
·         Communicate with other parents/educators of how they address technology to their child.
5.       Connect with the school
·         Be involved and partnered with the school to engage in school policies on electronics and resources available to support it.
6.       Educate yourself.

·         Be informed about new devices, websites, and media. Always communicate with your child and explore technology yourself, to gain the most understanding what the child is engaging in.

For more information on technology interactions for children and families, View PDF (Click Here). This PDF will lead you to a newsletter talking a bit more about the benefits of technology for young children. Below are interactive links to a few applications that can be accessed on mobile devices. 

Active Links from the Newsletter: 


References 
Centers for Disease Control and Prevention. (2017). Kids and technology: Tips for parents in a high-tech world. CDC. Retrieved from https://www.cdc.gov/media/subtopic/matte/pdf/cdcelectronicregression.pdf