In
the article Mind Shift Guild to Digital
Games and Learning, Shapiro et. al (2014) stated that digital game-based
learning is the inclusion of using digital video games as a tool in the
classroom. Game-based learning (DGBL) is mixed with gamification, which is
where the teacher replaces grades with levels and merit badges or providing
lectures and giving out tests or other assessment to assess the child’s
learning. The different among gamification and game-based learning is that
game-based learning is using digital video games as a tool to encourage
children to understand subject content (p.8). Technology used in context for
game-based learning offers an efficient and effective tool in motivating and creating
hands on experiences (p. 9).

Reference
Shapiro, J.,
SalenTekinbaş, K., Schwartz, K., & Darvasi, P. (2014). Mind Shift Guide To
Digital Games+ Learning. http://www.kqed.org/assets/pdf/news/MindShift-GuidetoDigitalGamesandLearning.pdf
Nolan, J.,
& McBride, M. (2014). Beyond gamification: reconceptualising game-based
learning in early childhood environments. Information, Communication &
Society, 17(5), 594-608. http://www.tandfonline.com/doi/pdf/10.1080/1369118X.2013.808365
Very interesting post Jenny! Would you suggest using this method of teaching on just younger children or high school students as well?
ReplyDeleteThis seems very interesting, especially considering the increased use/reliance on technology in today's society. But it also makes me wonder, considering the impact "grades" can have on individuals, would levels have a similar affect? If a child is unable to move up the levels as compared to his peers, would they become demotivated, if so what are the preventative measures that would/are in place to prevent such a thing from occurring? I also wonder just how realistic this approach would be considering the socio-economic situation, would this lead to even greater discrepancies within society as some kids would be exposed to this technology based learning and other would not? Either way, it definitely seems like an interesting approach.
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